Frets on fire genel hata

Vendetta_

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2yozosn.jpg


hata bu arada oyunu ilk başlattığımda çıkıyo
arada şarkıya başlamaya çalıştığı zaman çıkıyo
arada kapadığım zaman çıkıyo

birde şarkılara geç başlıyo sorun tam olarak ne?
 

Vendetta_

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28 Kasım 2009
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Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 36)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 345, in main
File "Engine.pyo", line 142, in run
File "Engine.pyo", line 130, in _runTask
File "GuitarScene.pyo", line 214, in run
File "Guitar.pyo", line 518, in getRequiredNotes
AttributeError: 'NoneType' object has no attribute 'track'
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 344, in render
File "GuitarScene.pyo", line 228, in renderGuitar
File "GuitarScene.pyo", line 233, in getSongPosition
File "Song.pyo", line 567, in getPosition
File "Audio.pyo", line 245, in getPosition
error: mixer system not initialized
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 345, in main
File "Engine.pyo", line 142, in run
File "Engine.pyo", line 130, in _runTask
File "Editor.pyo", line 383, in run
File "Resource.pyo", line 115, in fileName
File "ntpath.pyo", line 102, in join
UnicodeDecodeError: 'ascii' codec can't decode byte 0xf0 in position 28: ordinal not in range(128)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 345, in main
File "Engine.pyo", line 142, in run
File "Engine.pyo", line 130, in _runTask
File "Editor.pyo", line 383, in run
File "Resource.pyo", line 115, in fileName
File "ntpath.pyo", line 102, in join
UnicodeDecodeError: 'ascii' codec can't decode byte 0xf0 in position 28: ordinal not in range(128)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 24)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 344, in render
File "GuitarScene.pyo", line 228, in renderGuitar
File "GuitarScene.pyo", line 233, in getSongPosition
File "Song.pyo", line 567, in getPosition
File "Audio.pyo", line 245, in getPosition
error: mixer system not initialized
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 344, in render
File "GuitarScene.pyo", line 228, in renderGuitar
File "GuitarScene.pyo", line 233, in getSongPosition
File "Song.pyo", line 567, in getPosition
File "Audio.pyo", line 245, in getPosition
error: mixer system not initialized
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 344, in render
File "GuitarScene.pyo", line 228, in renderGuitar
File "GuitarScene.pyo", line 233, in getSongPosition
File "Song.pyo", line 567, in getPosition
File "Audio.pyo", line 245, in getPosition
error: mixer system not initialized
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 24)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 24)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 24)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 373, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 4)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 381, in render
File "Dialogs.pyo", line 68, in wrapText
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 16)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 344, in render
File "GuitarScene.pyo", line 228, in renderGuitar
File "GuitarScene.pyo", line 233, in getSongPosition
File "Song.pyo", line 567, in getPosition
File "Audio.pyo", line 245, in getPosition
error: mixer system not initialized
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 155, in _renderString
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1285,
description = 'yetersiz bellek',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 36)
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 344, in render
File "GuitarScene.pyo", line 228, in renderGuitar
File "GuitarScene.pyo", line 233, in getSongPosition
File "Song.pyo", line 567, in getPosition
File "Audio.pyo", line 245, in getPosition
error: mixer system not initialized
 

Champion78

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oh oh hataya bak maşallah :D en çok yetersiz bellek hatası vermiş. öneri olarak en basitinden ram alabilirsin, ama bi oyun için ram alınır mı o ayrı :D diğer bir yöntem olarak da sanal bellek miktarını 100-150mb artırmayı deneyebilirsin. nasıl yapacağını bilmiyorsan yaz, yardımcı olayım..
 

Vendetta_

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sanal belleği 1536 dan 1750mb a yükselttim sorun değişmedi :D
 

Champion78

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:D bellek dediği grafik belleğiyse eğer o zaman işler değişir. ekran kartın kaç mb?
 

Vendetta_

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512 :D 16x inden :D ayrıca belirtmek gerekirse bu oyunu daha düşük seviyedeki pc de denedim çalışıyo çalışan pc de ki özelliklere gelirsek
anakartın erkan kartı
8x anakart
2 tane 512 ddr bellek

benimki
16x anakart
dual core 2.2 ghz
1gb ddr2
512 mb ekran kartı
:D

yani onda çalıştırıp bende sorun çıkartması garip :D
normalde onda oynarım ama grafiklerinde sorun olduğundan sürekli takılıyo
benimkinde ise takılma yok sadece Geç açılma ve inadı tuttuğu zaman hiç açılmama

neyse ya çok uğraştırdı bu oyun sorunda düzelcek gibi değil arada girmeyi denerim girerse oynarım girmezse oynamam assassin creed 2 de sorun çıkmasın yeter :D:D
 

Champion78

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geç açılıyor dediğine göre xp mi kullanıyorsun acaba :D eğer xp değilse uyumluluk modunu bi dene. he bi de şu var, eski bilgisayarda çalışıyor diyorsun ya bak sana bir anımı anlatayım. nfs2 oynadın mı hiç bilmiyorum ama küçük bi oyun 100mb falan :) benim bi taka bilgisayar vardı 3-4gb hdd vardı üstünde onda gayet güzel oynuyordum. sonra oyunu başka pc ye kurdum 10gb falan hdd vardı. program ne hatası verdi biliyor musun, yetersiz disk alanı :D 1mb dan az kalmış diyordu, halbuki 7-8 gb boş yer vardı. oyun eski olduğu için galiba büyük hdd leri tanıyamıyordu. sırf oyunu oynamak için hdd ye film atıyordum 4gb altına düşünce açılıyordu :lol: seninki de öyle olmasın ya da ona benzer bir şey :D
 

Vendetta_

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o zaman bana 250 gb doldurcak bişi söyle :D:D heralde 1tb ı sadece tek disk olarak gösterseydim yanmıştım :D:D
 
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